AI Insights · Timothy · April 2023
Top 5 High Fantasy Games in Oceania for Q1 2023
Discover the performance of the top 5 high fantasy games in Oceania for Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, high fantasy games have shown remarkable performance on the unified platform in Oceania. Below is a detailed look at the weekly trends in downloads, revenue, and active users for the top 5 games in this category, based on data from Sensor Tower.
Coin Master Weekly revenue for Coin Master ranged from approximately $247K to $315K throughout the quarter. The game saw a notable peak in revenue at $315K in the first week of January. Weekly downloads varied between 6.8K and 11.8K, with a significant increase to 10.5K in the last week of March. Active users ranged from 56.2K to 65.5K, maintaining a steady presence with a peak of 65.5K in the second week of January.
Clash of Clans Clash of Clans experienced weekly revenue fluctuations between $168K and $308K, reaching its highest revenue of $308K at the end of January. Downloads were relatively stable, ranging from 7.7K to 10.2K, with the highest downloads recorded in the last week of December. Active users remained strong, ranging from 772K to 915K, peaking at 915K in the last week of December.
Genshin Impact: Natlan Launch Genshin Impact: Natlan Launch showed a varied revenue trend, peaking at $382K in the first week of February and hitting a low of $60K in mid-March. Downloads ranged from 3.4K to 6.6K, with the highest downloads in mid-January. Active users remained relatively consistent, fluctuating between 96K and 112K, with a peak of 112K in mid-January.
Evony Weekly revenue for Evony ranged from $107K to $161K, with the highest revenue of $161K in the last week of December. Downloads saw a downward trend from a peak of 11.9K in the first week of January to 4.8K by the end of March. Active users also showed a decline from 30.7K in the first week of January to 19.8K by the end of March.
RAID: Shadow Legends RAID: Shadow Legends had weekly revenue ranging from $84K to $165K, with its highest revenue of $165K in the last week of December. Downloads were stable, varying between 2.1K and 4.4K, with a notable increase to 4.4K in the last week of January. Active users ranged from 15.7K to 19.9K, maintaining a steady presence throughout the quarter.
For more detailed insights and trends on these high fantasy games, visit Sensor Tower.